Game producer Michiteru Okabe explained that the two female leads in "Resident Evil: Revelations 2" enhance the game's story as well as its gameplay, IGN reported.

The main protagonist of the upcoming game from Capcom is Claire Redfield. She is accompanied by Barry Burton's teenage daughter Moira.

According to Okabe, although Moira is young, immature and did not undergo special military training, she stands out even as a supporting character because of her contributions to the game and her unique personality.

"When we do come up with a brand new character, one storytelling tool we give them is something unique to make them stand out," Okabe said.

"In this case of Moira I think that comes across in her personality, specifically in her communication style," he added. "She's a very Moira in that sense. It's good that's coming across. It means we've achieved our goal there."

The main character, Redfield, is a special operations agent. Given this background, it's probably safe to assume that she will handle all the action in the game. However, this doesn't mean the young Burton will cower behind her as she fights off the monsters.

She helps out by stunning the enemies using her flashlight. She also delivers the deathblow to downed enemies by bashing them with a crowbar.

Moira also takes care of Redfield by giving her herbs to boost her health, according to Gamerant.

"What we settled on is the idea that you have different roles - it isn't two against the world, it's one against the world with a helper," Okabe said.

"They serve different roles in that story, they have different functions," he added. "So while Claire maintains that aggressive attitude and attack, Moira is defined and very structures as a support character."

Okabe revealed that it wasn't the studio's intention to create a female support character opposite Redfield. The developers just wanted to have another character that would play off of the main lead.

"Really, only after did we look back and say, 'Oh, I guess they are both girls,'" he said. "Which is good, because it means we're treating them as whole characters and not just as their gender. Which points to progress in the industry."