Ian Milham, creative director for Visceral Games reassured fans that the upcoming "Battlefield: Hardline" will not go through the same problems that afflicted 2013's "Battlefield 4" during its launch date, according to Game Revolution.

When the fourth installment of EA Digital Illusions CE's (DICE) "Battlefield" franchise was released in October of last year, many gamers complained about major problems of the first-person shooter. For one, many of them were not able to access their accounts and were locked out of the game completely.

This time, though, Milham is confident that "Hardline" will run smoothly at launch day.

"What your basically asking is, 'Is you're game going to work?' and the answer is yes, it's gonna work," the director said. "We actually started on this more than a year before 'Battlefield 4' came out."

"We've been working with the DICE guys for a long time, some of our engineering work is actually in 'Battlefield 4' and things they've been doing since then," he added. "It's in pretty great shape now that all that work is gonna come out into what we're doing."

According to Milham, his confidence with "Hardline" stems from the beta test run he and his team conducted for the game. Since "Hardline" is a multi-platform game, the will run several tests for each console to ensure its stability, Hardcore Gamer reported.

"We already had one very successful beta, we're going to have another beta on every platform we ship on," he explained. We take whipping a working game pretty seriously. So, yes, the game will work."

Despite his assurance, Milham is aware that since the game is online-based, gamers might experience a few minor bugs and glitches upon its release. He then noted that these issues can be easily fixed and is still optimistic about the game's overall performance, according to Game Spot.

"Battlefield: Hardline" was supposed to debut on Oct. 21 of this year but was delayed to 2015 instead. It will be available for the PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One.