Hajime Tabata, director of 'Final Fantasy Type-0,' revealed what changes players can expect as the game moves away from Sony's handheld console, the PlayStation Portable (PSP), Siliconera reported.

It was previously announced that the HD version of the game will now be available for current-generation consoles such as the PlayStation 4 (PS4) and Xbox One.

According to Tabata the latest version of the game will feature a revised combat balance.

"The biggest point that I wanted to revisit and refresh was the combat balance," the director said. "We're still in the midst of doing so, but we're definitely revisiting the combat balance for the Xbox One and PS4 versions."

Tabata mentioned that he is aware that many gamers who took on 'Type-0' didn't finish the game primarily due to its difficulty. As a solution, the new version will allow players to change the difficulty setting of the game, according to IGN.

In addition, the director hinted that the Xbox One and PS4 version of the game will have an ending that's truly worth checking out.

"The PSP version was really fast-paced, and very hard, and there were many players that didn't reach the end," he said. "That being said, I wanted to include difficulty modes into this version, which we've done, and it's really helped to balance the game as a whole."

"Obviously, RPGs are long and they can take quite a bit of time to get through, but I put care into making the conclusion worth your while," he continued. "I think it'll be something that hits the player emotionally - and I really, really want players to make it to the end."

Aside from these changes, Tabata noted that the new "Type-0" will no longer have a multiplayer function. The director and his team decided to remove it so that they can release the game as soon as possible and guide players to focus more on the story, RPG Fan reported.

"As for the ad-hoc multiplayer, that function was originally created under the assumption that people would come together to play their PSP game in the same room," he explained.

"When thinking about what to do for the console version, whether we would include it or whether we would focus on the story, we ultimately decided to cut the multiplayer option out of the game," he added.

There are no official release dates yet for the latest version of "Final Fantasy Type-0" but Tabata is hoping that game will make its debut this year.